by • January 25, 2016 • No Comments
Jan 26, 2016 | By Kira
Whispering Gibbon, a Newcastle 3D printing startup named as one of the 50 many creative businesses in English, has just succeded in a six-figure investment led by Northstar Ventures for its patent-pending RenderFab innovation, which converts digital video game content into optimized 3D printable versions. Through RenderFab and GrabIt, its end-to-end 3D print merchandising platform, Whispering Gibbon’s goal is to become a major player in 3D content, by delivering virtual content into reality through the power of 3D printing.
James Foster, investment manager at Northstar Ventures, left, with Joe Stevens, CEO of Whispering Gibbon
Models and figurines are a massive part of the video game merchandise market, and just as video games have dramatically evolved in the past few years, so too has the demand for original, personalized, and high-quality merch which brings gamers’ on-screen avatars into the physical world. 3D versioning and 3D printing technologies have enabled users to generate and 3D print customized video game figurines with relative ease—but just up to a sure degree.
As Whispering Gibbon’s founder and CEO Joe Stevens explains, when 3D versions are turn it intod directly of video games, the information shown on-screen is oftentimes inconclude. “You’re looking at a game character, say, which purports to be 3D, but with a virtual image much of the information of what in fact manufactures up which 3D structure is missing – the game just needs adequate data to turn it into an image on the screen.”
3D printable versions, yet, need much extra
information. This extra
data can be turn it intod on a bespoke basis by experienced people or dedicated 3D versioning companies. On the other hand, companies such as Amazon and Sandboxr have partnered to contribute pro, customized 3D printed versions to a larger audience—yet just of a tiny selection of video games.
Whispering Gibbon’s proposed solution is to manufacture conclude, 3D printable video game characters, customized user-turn it intod content and live-in game cpatures, taken of just about any franchise, accessible to just of anyone, thanks to its patent-pending RenderFab innovation.
RenderFab was turn it intod specifically to convert objects optimized for visual display, (i.e., video game content), into versions optimized for 3D printing. According to the company, it is the just fully automated system to guarantee the structural and visual integrity of any version whilst minimizing cost and material usage. Essentially, it is an automated system for ‘filling in the blanks’ and allowing at-home gamers to manufacture accurate, real-life 3D prints of what, until now, has just existed on-screen.
Based in Newcastle-Upon-Tyne, Whispering Gibbon is comprised of a tiny yet passionate and highly experienced team specializing in 3D graphics and rendering engine turn it intoment, with over 60 years’ experience assembling innovation behind a few of the largest franchises in the video games industry. The company graduated of the initially UK Microsoft Ventures Accelerator, and has gone on to manufacture the Develop 100 list in 2015, and now the Creative England 50 list.
“I founded Whispering Gibbon after working as a manufacturer on international franchises such as Ghost Recon, Formula One and Driver. I wanted to focus on assembling technologies which bridge the gap between virtual and physical content,” said Stevens. “The investment and assist we have succeded in of Northstar Ventures have allowed us to turn it into a one-of-a-kind platform which can bring user turn it intod merchandise to the gaming market.”
“We’ve may already begun trials with gaming and virtual reality companies,” he introduced. “Plus we have a distribution deal with one of the world’s largest 3D printing companies.” 3D printing giant Shapeways is named as one of Whispering Gibbon’s partners.
“Whispering Gibbon constantly impresses with its aptitude to select new markets and new ways to use 3D printing technologies,” said James Foster, investment manager at Northstar Ventures. “The investment of the Finance for Business Proof of Concept Fund can enable it to strengthen the team, aid product turn it intoment and commence the Grabit platform.”
Following the six-figure investment, Matthew Wiggins, an experienced veteran in the 3D printing and gaming industries, can join the Whispering Gibbon team in the role of non-executive director.
I’m excited to be joining Joe and the team,” said Wiggins. “They are working in a quite informative space and have turn it intoed revolutionary innovation which has the future to not just disrupt existing making versions, but turn it into an entirely new market for 3D printing and merchandising.”
Posted in 3D Printer Company
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