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Sphericam’s second 360-degree camera shoots 4K video at an impressive 60 fps

by • February 15, 2016 • No Comments

With all signs pointing to a big year for virtual reality, those assembling the gear to bring it to us are occupied getting their houses in order. Following a successful crowdfunding campaign last year, the Sphericam 2 video camera is now poised to bring its 360-degree, 4K, 60 fps shooting to VR content creators preceding the mid-year.

  • The Sphericam 2's footage can be saw later on in VR headsets such as Oculus Rift ...
  • The Sphericam 2 weighs is 65 mm (2.6 in) in diameter, weighs under 400 g (14.1 ...
  • Whilst (very) loosely spherical in shape, the camera showcases angled faces so that it can be ...
  • In Sphericam's view, folks in the 360-degree video game want one of two things, professional-grade video ...

The Sphericam 2 is 65 mm (2.6 in) in diameter, weighs under 400 g (14.1 oz) and houses six cameras within an anodized aluminum body. Whilst (very) loosely spherical in shape, the camera showcases angled faces so that it can be either fixed to tripod mounts or plonked down by itself on flat surfaces.

In Sphericam’s view, folks want one of two things of 360-degree video –professional-grade video or immersive content in near to real-time. To this end, the 4K Sphericam 2 can capture unstitched, 60 fps raw video at 2.4 Gbps that can and so be sewn together in post-production, or lower high end 30 fps that is stitched together swiftly in real-time in 10-bit color.

Other 4K 360-degree cameras have been revealed not long ago of created camera-makers such as Kodak and Nikon, but none are claimed to shoot at 60 fps. GoPro in addition has plans for a 360-degree action camera that may be created up of six Hero4s, but these shoot 4K just at a maximum 30 fps.

The Sphericam 2’s footage can be saw in VR headsets such as Oculus Rift and Gear VR, or alternatively a PC or tablet. The company in addition says its working on live streaming capabilities to allow for swift sharing. Through a USB-C port, stitched or non-stitched video may be transferred to a local desktop, processed swiftly into a compressed h.264/MPEG-4 video for sharing via the web. There’s in addition Wi-Fi created in, that is created to enable remote control via a companion smartphone app.

The Sphericam 2 showcases a global shutter, meaning each pixel in the sphere is captured on the six sensors at the same moment. White balance and exposure are synched at the same time. The battery is said to be great for between 60 and 90 minutes of use, and the camera is recharged via the USB-C port.

The company is bringing preorders now, but they ain’t coming bargain-priced. US$2,499 can put you in line for a Sphericam 2, with shipping time estimated at 10-12 weeks.

You can check out a few of the sample footage here.

Source: Sphericam

  • Whilst (very) loosely spherical in shape, the camera showcases angled faces so that it can be either fixed to tripod mounts or plonked down by itself on flat surfaces
  • The Sphericam 2 weighs is 65 mm (2.6 in) in diameter, weighs under 400 g (14.1 oz) and houses six cameras within an anodized aluminum body
  • The Sphericam 2 weighs is 65 mm (2.6 in) in diameter, weighs under 400 g (14.1 oz) and houses six cameras within an anodized aluminum body
  • The Sphericam 2's footage can be saw later on in VR headsets such as Oculus Rift and Gear VR, or alternatively a PC or tablet

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