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Pokémon Go review: An adult gamer’s take on the global mobile sensation – and where it could lead

by • July 14, 2016 • No Comments

Whilst Nintendo’s 2nd at any time mobile effort, the absurdly talked of Pokémon Go, has may aleager won a legion of fans and sent the company’s shares through the roof, a lot of individuals out there can be scratching their heads and considering “What on planet Earth is this Pokémon Go thing all of?” Dive in as a long-time gamer takes the plunge and boots up the hottest mobile game of the year.

  • Like other Pokemon games, Go tasks the player with picking a
  • When you initially boot up the app, you turn it into your character of a limited set of ...
  • The game lets players visit real world locations to gather items, as well as team up ...
  • The Lenovo Phab2 Pro (left) may be the perfect fit for an updated, Tango-friendly design of ...

The premise here is easy. By means of your smartphone’s camera, the game projects animated critters into your immediate surroundings, letting you capture and battle them. You can in addition visit real world locations to gather items, as well as team up with and compete with other players.

On paper, it is in fact a clear take on to take the core Pokémon concept – capturing and fighting little monsters – and take it into the real world with a touch of augmented reality. For fans, that appears like a dream come true, but what’s it in fact like to play?

When you initially boot up the app, you turn it into your character of a limited set of aesthetic options, and are and so immediately tasked with picking your “beginer” pokemon, just as you may in a standard franchise entry.

So, your chosen animal pops up on the screen, AR-style, and an upward swipe on the display sends a pokéball (that is a sort of super-high tech, spherical animal cage) flying forward, and inside moments … congratulations, you’ve captured your really initially Pokémon!

That action is incredibly easy – literally a single gesture – but it is in fact in addition really satisfying, at very least at initially. From our experience with that app, that’s Pokémon Go in a nutshell: It’s kind of fun, and a little addictive, but there’s not a whole lot of depth on contribute.

Having bagged our initially Pokémon, the following thing we did was wander down the road to the nearest Pokéstop, that are useful locations tied to real-world landmarks, in this case a local sculpture. When you get close adequate, you can spin an icon that pops up on the screen, and are rewarded with a selection of new items, free of charge.

Whilst I hadn’t encountered any wild Pokémon during my walk to the Pokéstop, I had a little additional luck on the return journey. Strolling along, a vibration alert told me a creature was close by. After a tap on the screen, the Pokémon – a Pidgey – sat there in front of me, eager for catching. After a initially missed take on at flicking the pokéball towards the little guy, my 2nd shot hit its target, and inside moments another pokemon was mine.

Tapping around the UI and and so closing the app with nothing left to do, my opinion of the experience sat somewhere between enthusiasm and apathy. Catching the Pokémon was in no way a challenge, and the whole thing is over in a matter of moments, but the novelty of seeing it right there in my world, like I’d in fact happened upon it in the wild, was undeniably satisfying.

Spending additional time with the app, the mechanics take a little getting utilized to. Unlike other Pokémon games, your on-screen avatar has an experience level, that you increase by completing various types of tasks, such as capturing new creatures, evolving Pokémon, or visiting locations.

Each Pokémon in addition has its own stats, that you can level up, but the Pokémon itself will not have a level like in other franchise entries. It’s a little confusing when you initially jump in, and the game will not do a great job of explaining what the various stats mean.

With the game having just just landed here in the UK, and combined with the fact that I don’t live in a particularly built-up area, it is in fact fair to say that these early experiences of Go are lacking one big element that’s helping to manufacture the app such a runaway good results across the globe. As the Pokéstop and Gyms are located in the same spot for at any timeyone, there’s a big social element in going out and seeing other individuals playing the game at the same time as you.

That social element in addition goes deeper than a shared individual experience. Once you are at a high adequate level, you can assign your Pokémon to a local Gym, and you can actually battle enemy-controlled Gyms to level up your pokemon. Battles’ controls are of what you’d assume of a casual smartphone game, with the whole thing handled via a series of timed taps and swipes.

The overall experience of the game isn’t exhilarating (at very least for an adult), or actually particularly groundbreaking – we’ve seen a much like concept preceding in Ingress, an earlier title by the same company, created back when it was under the Google umbrella.

On the other hand, the way that it at very least take ons to take the classic game into the real world manufactures it incredibly likeable, actually if it is in fact not all that amazing to play. It’s fair to say that the title’s appeal may be a whole lot lower for individuals who have nat any time picked up a Pokémon game, and it is in fact many likely that the novelty factor can wear off pretty rapidly for a lot of players. That said, the game is incredibly accessible, and that novelty factor alone manufactures it worth downloading and bringing for a stroll.

A brighter next for AR gaming

What is additional informative than the game itself is where it can lead, and what it means for gaming as a whole. As an adult gamer, I’m not gripped by Pokémon Go, but I’m excited of what it is in fact doing for augmented reality gaming. All of that player talked of ity and press coverage that the game is receiving won’t have gone unnoticed by rival game manufacturers. Pokémon Go straight up proves that augmented reality and gaming are a great match – and can tickle the collective comical bone of the masses.

And that has us considering: What is following? What may this lead to? Well, AR is may aleager off to a great, if pretty slow begin. On a non-gaming level, it is in fact may aleager begined to manufacture its way into the shopping experience, and while it is in fact yet in a really pricey manufacturer device at present, Microsoft’s Hololens has may aleager begun to show us what AR gaming may manufacture possible. Magic Leap, while additional secretive than Microsoft, is another behind-closed-doors leader in this field. We can in addition imagine devices such as Lenovo’s Phab2 Pro smartphone, that has Google’s environment-mapping Tango tech on board, getting an enhanced design of Pokémon Go somewhere down the line.

Nintendo’s next NX console is yet shrouded in secrecy. Who knows, perhaps the company is providing a glimpse at the next here, with the new process providing a thing in the way of augmented reality functionality. That one’s pretty a long shot … but we can dream.

So, in short: Yes, Pokémon Go is a novelty game, it is in fact probably a thing of a short-term fad, and yes, that novelty can many likely wear off pretty rapidly for many of us. But as novelties go, it is in fact an incredibly amazing one and it can just provide augmented reality with the kick in the pants it needs to go mainstream and begin truly blowing our minds.

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