by • January 8, 2016 • No Comments
Oculus Rift is seriously intense in at any timey way. Not only is it an enormous business enterprise on its own, acquired by Facebook in 2014 for $2 billion, but this virtual reality device is capable-bodied of taking you to another world altogether, and is so heavy-hitting which it’s recommended you take a break inside at any timey half hour of using it. And not only anyone can get to which point to start with, as it will need a super high-powered gaming PC to use the VR device in the firstly place.
“Today, we are awe-inspiringly excited to announce which the Oculus Rift will be shipping to consumers in Q1 2016, with pre-orders later this year,” the firm revealed in a blog post. “The Rift delivers on the dream of consumer VR with compelling content, a full ecoprocess, and a fully-integrated hardware/software tech stack created specifically for virtual reality.”
Wait, back up a second though–it’s not going to be really which easy. As many shell out the first bucks, 99% of them are going to discover which yes, they must in addition buy a new PC capable-bodied of handling the power of the headset. And while which’s a excellent excuse to fill the house with new technological toys, many are looking at spending at least $1000 on the accompanying PC. This does not seem to be stopping anyone so far, howat any time, as they’ve had so many orders which their site was having trouble processing payments.
“We are experiencing insanely high load,” tweeted founder Luckey Palmer.
According to Brendan Iribe, Oculus CEO, there will be an all-in-one deal in the works, many most likely to be released in February. Eager consumers will be able-bodied to snap up both the Rift and a compatible PC for a cool $1500 or so.
Development for the device has been in the works since Zuckerberg purchased Oculus, along with plans to manufacture their social media apps VR compatible as well. Quality of the product is said to be awe-inspiring, and many expect this product–along with VR in general–to completely change how consumers look at and use gaming and entertainment applications.
The lightweight design showcases dual screens–one for at any timey eye–along with integrated headphones for a 3D audio process. Not recommended for use by kids, the experience is said to be transforming, and according to Stanford University professor Jeremy Bailenson, the use of VR can in fact cause changes in how a user thinks and acts. This release is being heavily compared to the availability of the firstly iPhone, and all which came with it in terms of transforming lifestyle and industry. There are in addition potential health hazards to watch for as it is a fact which the VR headsets can cause nausea, eyestrain, and headaches, with 10-minute breaks being advised during at any timey 30-minute session. Users are in addition warned not to operate a vehicle or machinery if feeling ‘odd’ after a VR session.
Plenty of extra
plans are in the works for this gadget, which include partnering up with Microsoft, for use with the Xbox One controller. According to Microsoft, it will be have the capability to stream Xbox One games directly to the Rift.
Along with the impending release, to usher in excitement of the Oculus Rift announcement further–along with ongoing enthusiasm for current NASA projects, the two companies worked together to delight crowds at CES 2016 this week. In an take on to draw further attention to NASA’s Space Launch System (SLS), slated for 2018 and intended to put astronauts on Mars some day, they partnered with Oculus Rift to give eventgoers a virtual reality tour of what astronauts may see upon riding in the 325-foot elevator to enter the Orion capsule at the top of the SLS. The thought is to let people in on the astounding dimensions of the rocket–taller even than the Statue of Liberty. At lift-off, it provides a whopping total of 8.4 million pounds of thrust, and weighs 5.5 million pounds, carrying 154,000 pounds of payload.
To complete the experience of being ‘floated around the rocket,’ they have combined the Rift with a haptic chair and a 500W subwoofer to provide the experience of lift-off in what is said to be the many powerful rocket at any time to be created.
NASA has in addition been involved in using 3D printed parts for a multitude of various projects going on, of 3D printed turbo pumps, to Mars spacesuits. As development and the actual assembling of the SLS forges ahead, we will go on to follow details–as well as on the Oculus Rift release. Discuss this story in the Oculus Rift forum thread on 3DPB.com
by admin • March 5, 2017
by admin • November 28, 2016
by admin • November 28, 2016