With the Wii U struggling to make any kind of significant sales impact since launch, it didn’t quite
come as a surprise when Nintendo decided to rework Hyrule Warriors as a 3DS game. That new game is called Hyrule Warriors: Legends and has just arrived for 3DS and New 3DS in North America.
I mention the old and New 3DS hardware for the reason
it is significant to the game and gameplay. Legends is one of the few games to take full advantage of the additional performance on offer within
the New 3DS, and it shows in the comparison video from Digital Foundry below. What you may not have expected is the fact Legends on the New 3DS in fact
outperforms the original Wii U version.
As you can see, there’s a major graphical difference between the Wii U and 3DS versions. For the 3DS, the game takes on a more cell-shaded look and reduces the enemy count on screen significantly. The game is in addition
limited on the old 3DS by not supporting stereoscopic 3D. It simply doesn’t have adequate
performance available to do so.
Moving on to the performance comparison and you can see how the New 3DS trounces the old 3DS. The New 3DS holds a steady 30fps most of the time, dipping down to 28fps occasionally. But
, the old 3DS hovers around 20fps most of the time, with spikes to 24fps and dips to 19fps making for an experience plagued by stutter.
Comparing the New 3DS and Wii U versions is a little unfair considering the greatly reduced screen resolution and lower enemy counts, but still, the New 3DS maintains a advantageous
framerate than the Wii U version, but it looks nowhere near as pretty. Even so, Digital Foundry is surprised by the Wii U framerate drops, especially when you consider which
the Dynasty Warriors: Gundam games on PS3 managed 60fps for much like