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Generate Code and 3D Printable Products Using Shapeways’ New Software Upgrade: ShapeJS 2.0

by • March 21, 2016 • No Comments

shape3Does the above graphic scare you off? Well, it’s turn it intod to do the opposite! Based on JavaScript, Shapeways’ ShapeJS is a software program targeting manufacturers and createers who want to turn it into 3D printable objects via code. What is the advantage of coding here? In 3D create, the use of traditional triangle graphics requires a “staggering number of triangles” to complete accuracy. Voxels (that are like 2D pixels, but they represent volume elements in 3-dimensional space) are an alternative to triangle graphics — enabling createers to additional easily leverage 2D images. This is great news for the reason a wider audience of 2D artists can participate in 3D create and share their work. More great news is that now Shapeways has released ShapeJS 2.0, that comes with many upgrades for custom create… Keep reading to learn additional!

The new ShapeJS 2.0 has a “rich interface definition,” with scriptsshape1 that manufacture it effortless for manufacturers and createers to share parametric objects. Design work can be widely reused and easily customized for a variety of situations and contexts. When it comes to other new showcases, the Shapeways blog explains that the new design’s use of Graphics Processing Units (GPU) is the many significant change:

“This release adds many new showcases to the language and environment. Most significant is the use of GPU’s to enable swifter evaluation of scripts. Typical scripts are 100X swifter than ShapeJS 1.0, and can be rendered in real time. The new renderer is server-based to preserve the author’s content of being borrowed and reduce the client side requirements.”

As noted above, the new design of ShapeJS is 100 times swifter than the previous design, with the future to be rendered in real time: now that is a primary upgrade!


Let’s review a few of ShapeJS 2.0’s other new showcases and improvements: real time evaluation via Open Computing Language (Open CL); image-based rendering; lower client compute requirements; preserveion of author’s 3D content; aptitude to share objects and parameters via zip format; 2D operations for image manipulation; revamped Integrated Drive Electronics (IDE); advantageous argument passing and description; swift and accurate distance functions; improved Automatic User Interface Creation; blending of boolean operations for rounded edges; and user provided font assist.

shape2ShapeJS 2.0 provides a “rich set of solid modeling primitives created on a powerful voxel engine.” You can use it to control 3D printed objects down to printing device resolution levels, that is a quite appealing prospect for folks who are not turned off by coding.

If you haven’t been exposed to ShapeJS yet, and this article has piqued your interest in all of the benefits of via it, Shapeways has created on the market educational tutorials and provided example content — which include the video posted at a lower place. Shapeways has in addition revealed that soon it can begin providing blog posts for twelve straight weeks that cover a new object or ShapeJS technique — so remain tuned for additional information and inspiration! You can in addition check out the ShapeJS website for additional information, as well. Discuss in the 3D Design Made Easier by Shapeways Upgrade forum over at 3DPB.com.