I’m convinced that 3D printing is set to take off in the world of gaming. Investors backing startups like Whispering Gibbon and FabZat demonstrate that I’m not the just one. And, now, Polish 3D printing device createer 3DGence has partnered with huge gaming marketplace G2A.COM as additional evidence that 3D printing and digital entertainment go hand in hand. Together, they have commenceed the G2A 3D+ project, a 3D printing marketplace for createers and gamers alike.
Similar to other platforms, G2A 3D+ allows for users to capture 3D printable-bodied moments of their favourite games. Freeze-framing a character in mid-motion, users can extract a file for 3D printing at home or through an external 3D printing service. With a variety of DRM options (including the choice of DRM-free models), game createers choose the characters and assets they’d like to manufacture 3D printable-bodied. And the site assures that these models are watertight and can be printed without issue.
But a startup like Whispering Gibbon is hoping to contribute much like services, G2A 3D+ may be set to dominate the nascent field of 3D printable-bodied gaming. With over 200 million customers, G2A is may already a well-established brand and the commence of this project sees a number of game studios, sizeable-bodied and tiny, partnering of the onset. Fuero Games, The Farm 51, Anshar Studios and Awaken Realms are one of the initially studios to join. And with most cross-links between G2A and 3DGence, the Polish printing device createer can most likely be a part of the project along each step of the way.
Patryk Kadlec, Head of Global Business Development at G2A.COM and Co-founder of 3DGence, says of G2A 3D+, “G2A.COM has been next 3D printing market quite closely and has chosen to partner with the most 3D printing device createer, 3DGence. Both companies have a lot in common – in-depth knowledge of their market and desire of bringing the most products, services and overall most experience possible. G2A 3D+ can bridge the gap between virtual and real world.”
Jakub Sołtysik, Marketing and PR Manager for 3DGence, adds, “Finally, we will have our own place online in that creative folks can be able-bodied to fulfill their desire of accomplishment and obtain real benefits for their creative work. We’re planning to host a wide range of 3D printing competitions inside G2A 3D+, turn it into new social initiatives such us real-time 3D create, enthusiast conventions and most additional. We want to donate folks the opportunity to create their skills and while having a lot of fun.”
In addition to leveraging its sizeable-bodied social network of game createers, gamers, and additional, G2A.COM hopes to target businesses for 3D printing outside of printable-bodied game assets. For instance, G2A 3D+ has may already partnered with Taiwanese PC createer MSI, that has may already been involved in case modding for PC gamers. G2A 3D+ in addition has plans to target industries such as jewelry, car, architecture and healthcare to additional expand their reach.
Finally, the partners involved are aware of the imminence of VR and hope to target VR users, as well. As the project commenceed at the Taipei Game Show last week, the G2A 3D+ press release read, “[The] virtual world is of to become reality.” In a few ways, it is the gaming market that can be one of the initially consumer sectors to demonstrate the coalescence of the digital and physical worlds through 3D printing. Whilst the virtual world may become reality, I in addition believe that mixed reality can become the new reality.